|
Flash Viewer Engine
-
Version
1.1
Flash Viewer Engine is a set of components for Delphi,
C++ Builder and Lazarus which adds extra features to
Adobe Flash Player (ActiveX or Netscape plugin) such
as loading from any sources, grab real 32-RGBA frames,
real transparency playing.
This great solution for playing Flash movies is an
alternative of TShockwaveFlash.
Supports both Flash ActiveX and Flash Netscape Plugin
(used in FireFox, Opera and Safary).
Cross-platform solution available on Microsoft
Windows, Apple Mac OS X.
Real streaming, load flash and video files from any
sources without temporary files.
Provides own data needed for playing SWF in real time.
Stores any data (flash, images, video, sound, xml and
other files) in DFM-file without external files.
FLV video playback player with skinnable GUI, which
allows to play video from external files, URL, exe-
source or directly from a TStream.
Enables/disables flash sounds, adjusts volume.
Fully supports asynchronous streaming mode.
Invisible, Windowed, Windowless Flash control and
layered window support.
Real player transparency, with anti-aliasing.
Grabs flash frame to 32-bit buffer with alpha channel.
Full support of Flash External API.
What's new in Flash Viewer Engine 1.1:
AllowFullScreen property added for all components to
enable or disable ability to toggle FullScreen mode;
AutodetectVideo and IsVideo properties are added to
enable playing video even if its URL doesn't contain
FLV extension;
EmulateCrossdomainXML proprerty in TFlashStorage
added. It emulates crossdomain.xml with all access
rights. This allows faster loading and solves the
problem of remote using and testing flash-movie
without uploading it to the server;
improved algorythm of asynchronous data loading;
bug with opening external links from flash is fixed.
|