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Energy Wars
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Version
2.3
The aim is to hold out as long as possible and rack up
points. The game has only one mode - survival.
The basis of the game - energy. How they intertwine is
up to you. At the outset you have
a set amount of energy and maximum energy limit, above
which energy levels cannot climb. As more
the maximum level rises, so does complexity of
gameplay. When you
"Shoot," some energy is sapped from you and radiates
in the direction of the cursor.
The amount of your energy is reduced by 1 unit with
each shot fired.
If this energy is absorbed by the enemy, you have not
only lost energy but he has gained some. Therefore, if
all the "bullets" hit
the intended target, your energy is restored. After
the "death" of each
enemy fighter, it leaves behind a unit of energy you
can
pick up which in turn boosts your energy level.
Enemies come in many forms. Each one has its own
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