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libCON C++ Game Programming Library
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Version
0.28
An easy-to-use C++ API for creating games, graphics,
and sounds. It is built over DirectX 6.0 and is meant
to run in Windows 95/98 using 16-bit display modes.
The library supplies a multi-level API to these
resources: keyboard, mouse, joystick, and the screen
as a 2D drawing surface and a target for 3D rendering.
This library comes as a packaged DLL, so you don't
need to have the DirectX SDK at all, but rather only
the runtime components. Also, no knowledge of directx
or windows api is necessary to use it.
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