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HiddenObjectsPuzzleDEMO
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Version
1.1
A Puzzle game has a set of 8 objects
(A,B,C,D,E,F,G,H), each having a different size and a
board (BR) that has 3 zone-markers
(Zone1,Zone2,Zone3).Before the game is started in the
practice room, the player must put the set of objects
( >=3) over the first zone-marker (Z1).
Before the game is started in BigVsSmall room and in
FastVsSlow room, the player can put the set of objects
( >=3) over any zone-marker (Z1,Z2,Z3).In the master
room player can make his/her own Goal and Start
positions.After the game has started, the player must
put all objects over to the last zone-marker (Z3), or
match Start and Goal.The player can put an object on
any free zone-marker( Z1,Z2,Z3).If the zone is not
free, bigger objects can't go inside smaller objects ,
faster objects can't go inside slower ones and so
on....If the zone is not free, smaller objects can't
go in front of bigger objects, slower objects can't go
in front of faster ones and so on....In practice mode
you can see through the objects, but, all of the above
rules must still be obeyed.In memory practice mode
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