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Quest
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Version
1.0
A thousand years ago, on a world many light years
away, two factions came to war. Their society was
technologically advanced, and in danger of destroying
itself and the planet. One faction desired to continue
their advanced ways, the other advocated a return to a
more simple life. There were those, however, who
realized the fallacy of war, seeing that it could only
hasten the destruction of their world. They banded
together, forming a separate council, and soon found
that others shared their feelings. Many of them with
unusual powers of mind, others with great prowess on
the field of battle. Those with mental powers were
asked to use them to enlighten the council concerning
the activities of both sides. When armed intervention
was needed the others were dispatched. These men at
arms were the equal of those either side had to offer.
In time, due to the color of the armor they wore, they
became known as the Gray Legion. Once the war was
quelled, it was decided that those who wished to
return to a less technical way of life, be relocated
to a new world and allowed to live in peace. This was
done, but all contact was not severed, and the Gray
Legion continued to see to their protection.
In the early days, near the dawn of history, a race of
great craftsmen lived in a far land. They were well
trained in all the arts, but excelled in the art of
sword making. The Great Book of the Gray Legion tells
of the making of three wondrous swords. They were said
to have mystical powers, but could only be wielded by
their rightful guardians. It was believed that the
swords had a soul of their own and would not allow
themselves to be used for anything save the good of
the land they were to serve. In the middle ages the
swords were hidden away, not to return to the light of
day until new masters came to claim them.
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