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SmpMapX
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Version
2.0
A powerful OCX that allows the user to load and manage
TXF/TDB, MID/MI, SHP/DBF, and raster data files as
distinct layers. It permits the user to set
visibility thresholds, colors, line attributes, label
roads, landmarks, etc. A lot of its power lies in its
simplicity. Register the control, open your IDE, drop
the component on a blank form and you have a simple,
fully functional mapping engine with a simple built-in
user interface! Literally in minutes!! And, for more
complex applications, hundreds of methods and
properties, dozens of built-in GUI objects, and much
more... Based on a tightly integrated set of objects,
it includes a rule-based styler/shader, a full
compliment CAD primitives, a Sprite-type object for
moving map displayes, and many more features found in
products costing many times more.
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