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Tir. Shooting range
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Version
2.0
The game "Tir. Shooting-range" is an logical arcade
with original rules and theme. Nice picture graphics,
minimum rules, simple control, 2 scenarios each with
40 original levels will please both children and adult.
Game principle is hit all targets (in some levels you
need destroy only some of targets) on every offered
levels with pointing sight at target and press shot
button. But unlike many such games main thing is not
speed of key pressing (though it is not prevented!)
but accurate and exactly calculation of all emergent
situations.
The question is the sight you drive may move only
right and up (rare exclusive following situations).
You can increase/decrease sight speed in horizontal or
vertical axis but you don't allowed stop the sight (or
to direct it to back side that is left and down)! It
is main complexity of the game that change it into
original logical arcade from standard thoughtless
fighting game.
The targets you need hit are three different sizes.
But you hardly miss big target but the middle and
especially small ones may give you a lot of trouble.
The problems are risen if the targets are moving or
jumping fixed way that is on some levels of the game.
There are also vanishing targets, which you can hit
only they are visible on the screen. Sight is more
difficulty to aim on "evanescent" objects. But it is
especially hard to direct the sight to translucent
targets (that is without white circle) because you may
hit it only to the red part of one.
But there are also good news for you. If you hit a
target on the central circle you will receive an medal
and extra score. Some targets can contain prizes that
help you game.
But there are some opposite surprises peculiar to
whole level. It is a "night", when you can see only a
small zone around the sight and another part is sealed
with seven seals. A "wind" which is blown in following
directions increase or decrease speed of the sight. A
magnet, mirror, magnets traps and so on are waiting
for you!
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