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Ultima 4: Quest of the Avatar
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Version
1.0
Ultima IV is a rarity among RPGs in that the game's
story does not center on asking a player to overcome a
tangible ultimate evil.
After the defeat of each of the members of the triad
of evil in the previous three Ultima games, the world
of Sosaria underwent some radical changes in
geography: three quarters of the world disappeared,
continents rose and sunk, new cities were built to
replace the ones that were lost. Eventually the world,
now unified in Lord British's rule, was renamed
Britannia. Lord British felt the people were unhappy
and was concerned with their spiritual well-being, so
he proclaimed the Quest of the Avatar: He needed
someone to step forth and become the shining example
for others to follow.
The object of the game is to focus on the main
character's development in virtuous life, and become a
spiritual leader and an example to the people of the
world of Britannia. The game follows the protagonist's
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