
|
GameShield DRM Kit
-
Version
4.0.5.2
The GameShield System is a full featured licensing
and copy-protection system for software developers
who create Windows applications on the x86 platform.
The GameShield System allows you to make copy-
protected, demo, trial, pay-per-use, leased and many
other versions of your software.
License Models You Can Use:
Trial (evaluation licenses) - A time limited license
used for evaluation purposes. The Trial's
functionality may be less than the standard product
in which case this is a combined demo/trial. The day
of expiration is generally set on the day the license
is issued. You can set your license to expire after a
certain number of hours and/or minutes have elapsed.
This would be the ideal settings for games.
Alternativley, you can have your license expire on a
hard date, after number of executions, or after a
certain number of days has pass. You are also able to
use any combination of the four settings.
Demo (evaluation licenses) - A limited functionality
version used for evaluation purposes. The demo's
functionality is generally less than the standard
product.
Time-limited (lease) - Vendors can issue licenses
with a specific expiration date. This is used for
product evaluations and product leases.
Alternatively, vendors can issue licenses that
repeatedly expire to enforce a periodic lease payment.
Enable/disable product features - In general, a
product is defined as having a set of
licensed "features." In this way, common features may
be licensed across different products. This also
allows a single set of product binaries to be
licensed as a limited functionality "lite" version,
a "standard" version and a "pro" version to give
greater product "depth."
Pay-per-use - License fees are based upon actual
usage. The measurement of usage may be based upon
computer metrics (CPU use, time running, etc.) or
upon metrics tied to the nature of the application
such as the number of times feature X has been
executed.
Node-locked (named-host) - Software
|