|
Aerobiz Supersonic
-
Version
1.0
Aerobiz Supersonic, known as Air Management II: KÅkÅ« ÅŒ
wo Mezase in Japan, is a business simulation game
released by Koei in August 1994, available on the
Super Nintendo and the Mega Drive/Genesis. It is a
semi-sequel to Koei's previous airline simulation
game, Aerobiz.
In the game, which is essentially the same as its
predecessor, the player is the CEO of a start-up
international airline. The player competes with three
other such companies (either AI-controlled or other
players) for dominance in the worldwide travel
industry. Such dominance is obtained by purchasing
slots in various airports around the world, and flying
routes to and from those slots. Once a route is
created, the player has control of what type of planes
fly the route, the price of airfare, and numerous
other variables. The game includes numerous historical
events (see below) that can help or hinder airline
performance.
|