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Aero the Acro-Bat
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Version
1.0
Aero the Acro-Bat is a Super Nintendo and Mega
Drive/Genesis game released by Sunsoft on October
1993.
It was created by David Siller (of Maximo: Ghosts to
Glory fame) and developed by the now defunct Iguana
Entertainment. The levels are played in typical 2D
platforming, but in order to clear levels, the player
must accomplish certain tasks so that the exit warp
can be revealed. Those tasks include passing through
hoops, step on platforms until they disappear, ride
roller coasters, etc. There are 4 worlds with 5 levels
in each one, and the levels are large, many of them
containing awkwardly positioned spikes that kill
instantly.[1]
Aero can attack enemies by shooting limited stars or
by doing an aerial diagonal drill attack at his target
(when he is in the air).[1]
During the 16-bit era, Aero had a fair share of fame.
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