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Lode Runner. Episode II: Bungeling Away
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Version
1.0
If you are through with all the 75 levels of Episode
I: Classicwards, take the next challenge. This second
episode of Lode Runner series by ZX Games features a
different and much tougher set of 75 levels, which
were designed by Douglas Smith and unknown kids in the
distant 1983.
The levels get progressively more difficult and are
advantageous only to the angry Bungelings controlled
by the AI as mean as ever. You are all alone to
struggle against the 1983 brains, beat it to the end
and, well, maybe relive the levels you have already
completed or even tailor them to your taste by using
the in-built level editor.
There is also the quick save & load feature to rest
your weary fingers upon and prevent you from the
collapse should the game get too zesty. Finite lives
are an atavism, so there aren't any.
Smooth control engine is a no-annoy factor. Full-
screen and window modes add up to the convenience.
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