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Multiplayer Go
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Version
1.4.0
In this game there will be a board with horizontal and
vertical lines that make up a board with 19 x 19
intersections. You and your opponent take turns to
place stones on the intersections. The score is
calculated by adding up the total area surrounded by
your stones, plus the number of opponent stones
captured. You can capture the opponent stones by
surrounding the opponent stones with your stones
and/or the edges of the board completely. If there is
an blank space inside the area of opponent stones,
then those stones are not yet captured, and they can
be captured only when you put a stone to fill that
empty space. Therefore, if an area of stones has two
or more empty spaces (called eyes), then those stones
can never be captured and are alive stones. You cannot
make a move that will return the game to the position
before your opponent's last move, this is to prevent a
game that never ends. If you think that you cannot
capture more opponent pieces or surround more lands or
make more dead stones alive, then you can pass the
turn to your opponent, and if your opponent passes
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