Image Open Save Dialog - Version 8.2.0 Image Open Save Dialog is a powerful development tool that allows loading and saving images in software you are developing very qiuckly and easily.Thanks to Image Open Save Dialog, you don't have to learn specific features of graphics formats, the way they are loaded, saved, etc. The image is always loaded with the help of Image Open Dialog and saved with the help of Image Save Dialog. Here’s how it works. Having purchased our library, you get a set of dll-files together with samples of integrating the library into programs written in C++, Delphi and Visual Basic program languages (Those programmers who use Visual Studio will find the ActiveX component in the package, which will make working with the library even easier.) Use the help file and the sample code available at our website to change the standard "Open/Save Dialog" call to "Image Open Save Dialog" call according to the logics of your program. That’s all. Now, each time the user presses the button that initiates selecting and opening a graphics file, he’ll see the Open File dialog displaying a preview of the selected file (e.g. if he selects a DICOM file). The dialog will open the file, decipher it and transfer the deciphered file to your program. The dialog will do the same when saving a file, and this will allow the user to save the file into various formats. Our library is not a graphics engine and it doesn't allow opening a graphics file not selected by user (this option might be necessary for a server-based solution or an automatic mode). The importance of this function for user-oriented applications is next to zero, and you can save quite an amount of money (the starting price for most graphics engines is about $900, and the average price is $1500-$3000, while sometimes there may be extra limitations as to the sphere of application and the number of needed licenses). Image Open Save Dialog is licensed once per application regardless of the number of copies you sell.