Aero the Acro-Bat - Version 1.0 Aero the Acro-Bat is a Super Nintendo and Mega Drive/Genesis game released by Sunsoft on October 1993. It was created by David Siller (of Maximo: Ghosts to Glory fame) and developed by the now defunct Iguana Entertainment. The levels are played in typical 2D platforming, but in order to clear levels, the player must accomplish certain tasks so that the exit warp can be revealed. Those tasks include passing through hoops, step on platforms until they disappear, ride roller coasters, etc. There are 4 worlds with 5 levels in each one, and the levels are large, many of them containing awkwardly positioned spikes that kill instantly.[1]Aero can attack enemies by shooting limited stars or by doing an aerial diagonal drill attack at his target (when he is in the air).[1]During the 16-bit era, Aero had a fair share of fame.